Whether you're a casual gamer looking for a light-hearted filler game or a hardcore gamer looking for the next strategic challenge, 93 Made Games' mission is to create games that provide hours upon hours of enjoyment. The Viewniverse series of card games is one of its most popular and enduring.
Helmed by Martin Brandel and based in Sydney, Bigger Worlds Games is one of the hottest new design houses in Australia. Martin and his team create digital and tabletop worlds through which players of all types can enjoy fun, strategic and immersive games.
Blue Room, an independent game design studio based in Melbourne, Australia, was created by Alex Wynnter and Paul Nicholas. Since publishing their one and only game, NinjitZoo, Alex and Paul have gone on to a range of different endeavours.
CatTube Famous was created by Joshua Harvey and Liam Alkamraikhi. Before turning their hands and minds to the realm of physical games, both Joshua and Liam had an extensive background in digital game design.
Disaster Date Australia is helmed by Gavin Oulton, a master of narrative framing. Gavin's gifts are crafting games that immerse players in a range of familiar scenes and enticing people to share intriguing stories about themselves.
What happens when Drummond Money-Coutts, the world's finest magician, decides to make a tabletop game? You'll have to experience it to believe it. The maestro of magic is tipping his hand and revealing the depths of his creativity through a range of mind-bending and engaging games for the world to enjoy!
Before the success of Grail Games led to it joining the Matagot group of companies, its founder David Harding designed, developed and published many great independent titles, including One Zero One and the Guns & Steel series. We've been able to source some of these exciting games that will always be worth seeking!
Hogg Publishing's namesake, Jeremy Hogg, applies player-rewarding design philosophies to his games, including utilising simple rules to provide fulfilling experiences, creating stories through narrative play, and developing of art-centric user experiences.
A paramedic by day and universe designer by night, Chris Fielder launched Krunchy Games to bring the deep and rich world of Crayne to tabletop form. Chris has combined his ability to world-build with unbridled skills in stitching together engaging game play mechanics with enthralling narrative.
RAEZ is a design company based in Western Australia that was established by Wesley Lamont. RAEZ published the Mensa-endorsed game COGZ in 2015. Wesley continues to be active in the game design community, including co-founding Tabletop Game Designers Australia (TGDA).
Red Genie Games is an indie publisher based in Melbourne, Australia. Following the success of its first Kickstarter in 2017, Red Genie Games continue to design and produce games and other creative works that expand it shared game setting "The Vague World".
Senyac Games is located in Melbourne, Australia and owned by designer Albert Caynes. A big fan of all things wrestling, Albert's first published title was Mexican lucha libre wresting game El Luchador Fantastico Grande.
Guided by its lead designer Jason '5Volt' Abrahams, Swordfish Games forges games with novel mechanics set in unique and expansive universes. This creative approach provides gamers with immersive and original gameplay experiences.