On 19 April 2009, one year and one day after 93 Made Pty Ltd was created, the original 93 Made website was launched. In the brief time before 93 Made Games was officially a business, this website served as our main online façade. However, over the following 6 years, the changes to our website would mirror our growth as a company. We are now very proud to welcome you to our new website and travel back in time to show you how it has evolved since its beginning.
93 MADE PTY LTD (2009)
Back in early 2009, we were still figuring out what we were going to do (besides entertaining and teaching people) and the idea for Viewpoint had only been conceived a few months prior and was competing with a range of other ideas to be our first released game. The original website also covered tuition services provided by Julia Carroll, our Director of Education, which would then become Julala's Tuition. It was a scrappy website which had an, admittedly, terrible logo but it had some fancy drop-down menus.
93 MADE GAMES [Mark I] (2009-10)
Along with the development and release of Viewpoint, the website was revamped to focus on our design, marketing and tournament activities. We had a Top 5 Viewpoint leaderboard on the front page and the first flat version of our 93 Made Games logo. As you can see below, we kept the hex-circle theme going throughout the website. You can also see that development of Viewpoint Reflections and Monster Town was already underway in 2010.
93 MADE GAMES [Mark II] (2010-13)
Whilst the website was still hard-coded in a text editor, 2010 saw a step up in content and quality to match the increase in offering from 93 Made Games. For the first time, our games could be purchased from the website. A mailing list, polls and a wide range of cross-promotional links were also added. The website would showcase the release of Viewpoint Reflections, a brace of award short-listings and recaps from many exciting expos and conventions occurring for the first time in Australia.
93 MADE GAMES [Mark III] (2013-15)
In 2013 we revamped the website to better highlight our activities and improving artwork and graphic design. Not only were our released games showcased but we added print and play versions of our developmental games. Details of our Indie Distribution and 3D Design & Printing services were also added in 2014 and 2015, respectively. With everything that was going on in the company, including more and more indie games to distribute, our little website was beginning to burst at the seams.
93 MADE GAMES [Mark IV] (2015+)
So here we are, six years after the launch of our initial website, with a brand new website and new logo to boot. We've updated the website to focus on our three pillars - Design, Publishing & Distribution. You can find out about our released and developmental games at Our Games and the Australian-designed games we proudly distribute for other independent publishers at Indie Distribution. We've included a fully-fledged, security-enabled webstore, that we'll be adding to in the near future. We'll keep you updated on all of our major activities and milestones via the Articles section where you'll also be able to comment on what we blog. There's also a Twitter feed on the front page (woo!) as well as a Retailer Portal that we'll be improving as we go. We really like this new website and hope that you do to. Feel free to drop us a line with suggestions on how we can make it even better. Until next time, keep your eye on the prize!
93 Made Games returned to Mega Games in Penrith, NSW on Saturday, 11 April 2015 for International Tabletop Day.
The gang got to show off a bunch of games to the eager attendees, including playtest games No Fish! and The Winking Dead and other indie games the company has recently started distributing, such as One Zero One, Elevenses, Pack of Heroes, Pocket Sports and El Luchador Fantastico Grande.
International Tabletop Day is a celebration for all the fans of tabletop gaming. A single day where the whole world is brought together in a common purpose of spending time together and having fun.
A small contingent of Tabletop Game Designers Australia (TGDA) members will be converging on Cancon 2015 to demonstrate the latest offerings from the group. Some of the games that visitors will be able to play include COGZ by Wesley Lamont, El Luchador Fantastico Grande by Al Caynes, MONSTROUS by Kim Brebach and Ragnaroll by Jason Kotzur-Yang.
TGDA will be set up at the Games Library. If you don't recognise the 93 Made Games team or anyone else then speak to one of the librarians on the weekend and they'll be able to point you in the right direction.
COGZ is a mad scientist strategy board game set in the steampunk era, where someone has broken the mad professor's chromatic cogtraption! You are a cognizant cogineer trying to repair the broken cogtraption before the professor returns. The other cogineers all seem to think they have the superior cognition needed to rebuild the chromatic device. It’s time to prove you are the true cogineer genius! Hurry! You recognise there isn’t much time to do this incognito before the professor returns with his cog-nac…
El Luchador Fantastico Grande
Inspired by Mexican Lucha Libre Wrestling, El Luchador Fantastico Grande challenges you to become either a hero in the ring, or a villain that teams up with other players and then chair shots them to the face! El Luchador Fantastico Grande is a standalone card and dice tabletop game that challenges players to become Mexican wrestling super-stars. Players compete to see who can outlast and knock out all opponents, or team together in an exciting 2v2 tag-team mode. Are you ready to become the ultimate Luchador Wrestler?
MONSTROUS is a game of gods and monsters, fear and faith, dexterous skills and tactical combos. Players are gods throwing mythical monster cards from their hand onto a shared tableau of ancient Greek locations to gain as much faith as possible. But a strong guiding hand is not enough - cunning use of tactical monster and location powers is the key to gaining the most faith of all the gods, and the favour of Zeus.
Ragnaroll is a game of glory, death and dice. In Ragnaroll, you control a band of Viking warriors, each represented by a custom die, struggling to survive in a post-apocalyptic winter. You’ll need to fight to protect your precious food stores, as well as raid your opponents for glory and more food. It’s a harsh winter wonderland, and the last Viking alive wins, unless of course Ragnarok happens first.
Cancon 2015 will be held at Exhibition Park In Canberra in pavilions B and C and the Link building over the Australia Day long weekend (24-26 January). At Cancon you'll be able to show your skill in official tournaments, play upcoming, new and old school games, share your talents in painting competitions, dress to impress at the cosplay events, discover and learn at the painting classes and seminars, empty your wallet at the trader tables and pick up bargains at the bring-and-by stalls.
93 Made Games reviews the year that was and looks ahead to the big events and milestones that will be taking place in 2015.
2014 in review.
Preview of 2015.
This is just a snapshot of what we've got planned for the year ahead so stay tuned to the 93 Made Games website for more fun and shenanigans in 2015.
93 Made Games is an independent Australian tabletop game design and publishing company. We're also helping independent game designers and publishers in Australia to promote and distribute their games.
93 Made Games are proud to announce that it is now distributing Pack of Heroes for Adventureland Games. Pack of Heroes was designed and published by multiple award-winning Australian game designer Phil Walker-Harding. The card game pits two superhero teams against each other in a battle to reign superior as the official superhero team of Power City! Stores around Australia are quickly snapping up this amazing game so expect to see copies arriving at your local game store soon. If you can't wait for it to become available at your store, you can purchase Pack of Heroes and other Australian games via the 93 Made Games webshop. If you are a store owner who would like to stock Pack of Heroes then drop us an email.
Choose your very own team of superheroes from the 40 unique heroes in the game. Then fight your opponent in an all-out tactical battle with surprising super powers and killer combinations! Whichever team wins will be declared the official superhero team of Power City! Pack of Heroes is set in a fun parallel universe of vintage comics. Each hero card features amazing artwork, fun stats and an origin story. The game even comes with a 12 page mini comic book and a 24 page hero almanac!
Pack of Heroes is for 2 players aged 10 and up and takes around 20 minutes to play.
The pedigree of Pack of Heroes in undeniable. Phil Walker-Harding's games have won or been short-listed for multiple Boardgames Australia (BGA) Australian game of the year awards and Golden Geek (GG) awards.
Adventureland Games is a publisher of exciting strategy board and card games, based in Sydney, Australia. The company is run by game designer Phil Walker-Harding as a way to bring his games to market. Adventureland Games began in 2007, simply as a hobby for Phil. From 2011, Adventureland Games stepped up to become a more professional publishing house with its games more widely available.
Are you an independent designer and have self-published your own game? Do you want help getting your game into stores in Australia and abroad? If you answered yes to both questions then 93 Made Games can help you. We know how hard it is getting a newly produced independent game onto the shelves of game retailers. Australian independent designers simply don't have the money, time or clout to compete on the level of international triple-A publishers who push their games into stores across our wide brown land. We've spent many years building up relationships with stockists throughout Australia and beyond and, along with releasing more of our own games, are also distributing for other independent designers/publishers. If this is something that is of interest to you then read on to find about the benefits of our distribution services or email 93 Made Games for more information.
Benefits of 93 Made Games independent distribution include:
So if you have a game that you’ve designed and published and would like help distributing it in Australia and beyond, then email us a brief explanation of your game and we will let you know if it’s suitable for distribution by 93 Made Games.
93 Made Games is an independent Australian tabletop game design and publishing company. Because our designers are big fans of the 80's and 90's and broader pop culture you will notice that a lot our games contain retro themes and stylised imagery as well as tongue-in-cheek references to the latest fads.
Even though the bulk of the European economy is performing poorly, 93 Made Games has been successful in negotiating a deal with one of the major European game distributors - Esdevium Games.
In 93 Made Games' largest distribution deal to date, Esdevium Games purchased a bulk order of Viewpoint and Viewpoint Reflections. Viewpoint is already sold in over 75 stores throughout Australia and New Zealand and the European deal effectively quintuples the number of Viewpoint stockists worldwide.
This is a very proud moment for the company who conducted all of the negotiations without going through the typical channels of using a games agent or broker. The deal builds on the success the company has had in the Oceanic region and helps ensure that Viewpoint is indeed played everywhere!
If you are an Australian or New Zealand game designer or independent publisher and would like more information on how to export your games to Europe then please feel free to chat with 93 Made Games at our booth at the Toy and Games Expo in Sydney on 9-11 June 2012.
Indie Games United
Indie Games United is a distributor and advocate of independently designed and published tabletop games. We collaborate with designers and publishers to provide game stores with unique compilations of high quality and novel games.