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news

Project Joystick Game Design Competition

11/4/2009

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93 Made Games' Visual Art Manager, Anthony Condos, discusses his submission for the 2008 Project Joystick Game Design competition.

Project Joystick is an initiative of the Australian Centre for the Moving Image (ACMI) and BigPond Games. Entrants are required to submit a conceptual design for a game that can be played on mobile phones. The winner receives a monetary prize and gets their game developed by a leading Australian mobile games developer for exclusive release by BigPond Games.

Anthony submitted a leading-edge design for a Syndicate-style game that pits your gang of assassins against other mobile-networked gamers' gangs. The gangs are required to complete objectives, acquire 'turf' and become one of the top-ranking gangs over the mobile network. Anthony prepared and submitted sample artwork and a comprehensive listing of weapons, gangs and objectives.

The winning entry for the 2008 Project Joystick Computer Game Design competition was a game where the player controls a dung beetle that has to push its pile of dung around the world.
Find out more about Project Joystick at www.acmi.net.au.
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  • Home
  • About
    • Incubator Program
    • Ambassador Program
  • Brands
    • 93 Made Games
      • Viewniverse
        • Viewpoint Revisioned
        • Eye vs Eye
        • Prehistoric Park
        • The Winking Dead
      • Classic Viewpoint
        • Viewpoint Reflections
        • Organised Play
        • Champions
        • Fan Cards
      • Monster Town
        • Gangs
        • Card Lists
      • No Fish!
      • Superstars Rugby League
      • Tweetocracy
      • Void: The Space Between
    • Acious Games
    • Bigger Worlds Games
    • Blue Room
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    • Disaster Date Australia
    • Flying Man Games
    • Grail Games
    • Krunchy Games
    • Paw and Chow Co
    • Picture Lock Studio
    • RAEZ
    • Red Genie Games
    • Senyac Games
    • Summit Drive Games
    • Swordfish Games
    • Tin*Star Games
  • News
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